Category Archives: Computer Graphic Design

Computer Graphic Design Assignments and Information

First Day 2016 – Getting to Know You

Objectives:

  • Introduce students to the class.
  • Introduce students to the instructor.
  • Introduce students to the classroom.
  • Have students introduce themselves to each other.

Student-Friendly Objectives:

  • I can introduce myself to the instructor and the other students in the classroom.

Links:

None.

Topics Discussed:

  • Computer Graphic Design
  • Room 225
  • Mister Marmolejo
  • Yourself!

Assignment:

Welcome to my classroom website for Computer Graphic Design 1-2! Frankly, I’m surprised you’re here – I’m not going to introduce this website to the rest of the class for another couple of days. I guess until then, it’ll be our little secret. This website will be your one-stop shop for all classroom assignments, announcements and materials pertaining to the class.

  1. Take a look around! I’ll explain everything here very soon.
  2. Today we’re going to do one of those “getting to know you” activities. I know, you’re probably going to do something like this in every class today. Don’t worry, I’ll do my best to make it fun.
  3. The fact that you even found this site shows you have a remarkably inquisitive and adventurous personality. Those will serve you well here. When you meet me, mention the secret words “Lemon Sherbet“, and I’ll give you a prize. Don’t tell anyone else! It’s a secret to everybody.

Posted: August 8th, 2016

Spring 2016 – 45 – Final Animation

Objective:

  • Produce a complete Flash animation that features the student’s original character.
Student-Friendly Objective:

  •  I can produce a complete Flash animation featuring my original character.

Link:

  • None. See links attached to Lessons 35 – 44 for review.
Topics Discussed:
  • For a complete list of Topics Discussed, please see the previous lessons (35 – 44).

Assignment:

  • First, create a new 800 x 600 ActionScript 3.0 animation running at 30fps.
  • Use File -> Import -> Import to Stage to import your character’s front and side views to separate layers. Your characters should be imported to a single flash layer, and should appear as a group of symbols (the symbols you created in Illustrator in the previous lesson).
  • Using the Adobe Flash techniques studied in class, design a Flash animation using bone tweens and embedded animation to have your character “walk” onto the stage, perform some action, then leave the stage.
  • Your animation must have a working “Replay” button that rewinds the animation to the first frame, and should stop at the end of the animation (not play in an infinite loop).
  • Your animation must be a minimum of 8 seconds long, without titles.
  • Your animation should have an original photograph as a background. You may not use any photographs downloaded from the internet.
  • Your animation should have an audio soundtrack. I will provide music clips to use, but you may import music that you have available as long as you use less than 8 seconds of music. You may create sounds using Garageband if you have experience with this software.
  • You may only use audio, images and text that you have created yourself. This includes music, artwork, photographs and animations. Anything you did not create yourself may not be used.
  • When your animation is complete, export it as a movie. See Mister Marmolejo for details on how to do this.
  • Turn the .fla Flash file and the exported .mov movie in to folder number “45 – Final Animation” by end of day on Thursday, May 12th.
  • All completed movies will be viewed at an in-class film festival on May 13th. Note: All seniors must present on the 13th.
  • You must have an 8-second movie to present on Friday, May 13th. Failure to do so will result in an “zero” on your final project grade.


Do your best, and good luck!

Assigned: May 2nd, 2016
Due Date: May 12th, 2016