Tag Archives: Spring 2020

Illustrator Week 3, Day 4 – Live Trace / Live Paint

Objective:

Students will be able to use Live Trace and Live Paint to color hand-drawn artwork that was converted to digital artwork using a scanner so that they can more easily apply color to their hand-drawn or digitally produced art.

Video Links:
https://helpx.adobe.com/illustrator/how-to/illustrator-auto-tracing-and-resolution.html?set=illustrator–fundamentals–trace-artworkhttps://helpx.adobe.com/illustrator/how-to/illustrator-live-paint.html?set=illustrator–fundamentals–apply-color

Topics Discussed:

  • File > Place
  • Live Trace
  • Live Paint
  • Gap Options
  • Swatches Panel
  • Starting a new document in Illustrator CS4 using the Welcome screen.
  • Adjusting settings in the New Document dialog box.
  • Establishing multiple artboards.

Assignment:

Use the fourth artboard of our current document to complete this activity.

Follow along with the in-class tutorial to learn a new method for converting imported raster graphics to vector graphics called Live Trace, as well as a technique for recoloring vector graphics called Live Paint.

  1. After you have watched the tutorial, import the Robot Sketch 01.psd file below on to your first artboard using File > Place.
  2. Follow the steps in the tutorial to apply Live Trace to the artwork (converting it to vector graphics).
  3. Next, follow the steps in the tutorial to activate Live Paint, and use Live Paint to color in the robot.
  4. DO NOT use the Paint Brush, the Blob Brush or any other drawing tool to color in the robot. Use Live Paint only.
  5. Be sure to pay attention to the Gap Options mentioned in the tutorial, so your Live Paint doesn’t bleed out all over your artboard.
  6. When the robot is successfully colored in, save your document. Confirm that you have all four artboards complete, and turn it in to today’s assignment post on our Google Classroom page.


Sample Image File Link:
Robot Sketch 01.psd

Assigned: January 24th, 2020
Teacher Pacing Due Date: January 24th, 2020

Illustrator Week 3, Day 3 – Shape Builder Tool

Objective:

Students will be able to create complex shapes by using the Shape Builder Tool in Adobe Illustrator to merge simple shapes so that they can develop an additional method of efficiently producing complex shape objects.

Link:

https://helpx.adobe.com/illustrator/how-to/shape-builder-easy.html?set=illustrator–key-techniques–interactive-drawing

Topics Discussed:

  • Methods of combining objects
  • Shape Builder Tool

Assignment:

  • Visit the provided link to the Adobe Support website to learn how to use the Shape Builder tool!
  • Using the tools and techniques described in class draw the following on the third art board:
    • A compound shape made of at least five shapes combined and at least one shape “subtracted” using the Shape Builder Tool.
  • If you have not completed yesterday’s activity using the Pathfinder tools on the second artboard, use the rest of today to do so. We will review combining objects and work with the fourth artboard tomorrow.

Assigned: January 23rd, 2020

Teacher Pacing Due Date: January 24th, 2020