Tag Archives: Spring 2015

Spring 2015 – 43 – Final Project

Your acquired design skills have allowed you to produce a number of professional looking documents in numerous formats. Your goal in this final project is to collect the best of these documents, format them for display on the web and produce a Flash animation that showcases your best design work of the year.

Objective:

  • Produce a Flash animation using Motion Tweens and Keyframes.
  • Utilize sound in Flash movies.
  • Export images for the Web.
  • Import images and sound to the Stage or the Library.
Student-Friendly Objective:

  • I can produce a complete Flash animation using Motion Tweens and Keyframes that showcases my best design work of the year.

Video Link:

None

Topics Discussed:
  • Import
  • Extend Timeline
  • Keyframes
  • Layers

 

Instructions:

  • First, look through all of your completed assignments and choose the three that represent your best work in this class.
  • Next, using the Adobe Flash techniques studied in class, design a Flash animation that showcases each of the assignments you have chosen.
  • Create an 800×600 ActionScript 3.0 animation with 30 FPS.
  • Export an example of your chosen assignment from the program you used to produce it, and import it into your Flash animation’s Library.
  • Use Motion Tween animations and text to showcase each assignment.
  • For each assignment, you should have the following information:
    1. The name of the assignment (i.e. Christmas Ad)
    2. The program you used to produce the assignment (i.e. Adobe InDesign CS5, Adobe Photoshop CS5)
    3. The date the assignment was completed.
    4. A sentence or two describing what you think you did best on the assignment. (What do you like best about the work? What made you select it as one of your best works?)
    5. A sentence or two describing what you think you could have done better on the assignment. (What could you have done better if you had more time, put in more effort, or used a different technique?)
  • Select a music clip to import as background music for your animation, import it into your Flash animation’s Library and place it into your animation’s timeline so it plays along with your animation.
  • Your animation should use as many frames as you need to showcase your three projects. Preview it to make sure it plays properly. (Make sure the audience has enough time to read your information! Try to read it out loud to make sure you have enough time and extend the number of animation frames if it goes by too quickly.)
  • You may only use audio, images and text that you have created yourself. This includes music, artwork, photographs and animations. Anything you did not create yourself may not be used.
  • Be creative! Make your animation interesting. Mister M has a very short attention span…
  • The completed .fla file for this assignment is due in folder number 43 by end of day on Friday, May 15th for seniors, and Monday, May 18th for all others.

Assigned: May 11th, 2015
Due Date: May 18th, 2015

Spring 2015 – 42 – Working With Sound

Objective:

  • Utilize sound in Flash movies.
  • Import sound to the Stage or the Library.
  • Open the Sound Properties window to change the compression of a sound.
Student-Friendly Objective:

  •  I can import and use sound in my Flash animations, and use the Sound Properties window to change the compression level of sounds.

Tutorial Link:

https://helpx.adobe.com/flash/using/using-sounds-flash.html

Topics Discussed:
  • Import
  • Extend Timeline
  • Keyframes
  • Layers

Assignment:

  1. If you have not yet completed the “Pac-Man” animation we started last week, you should do so before attempting this assignment.
    1. Refer to Lesson 40 if you still need to know how to make Pac-Man’s mouth open and close while he moves.
    2. Refer to Lesson 41 if you need to know what the Pac-Man animation should look like when you’re finished and ready to start Lesson 42.
  2. Locate the audio files stored in StudentsTempFiles/Marmolejo CGD 1-2/Student Pickup Folder/42 – Flash Day 8 – Working With Sound. You will find “pacman_beginning.wav” and “pacman_chomp.wav”
  3. Access today’s tutorial link and read through the information on Using Sounds in Flash on the Adobe website. Use the information provided to embed these audio clips into your animation. Extend the timelines to accommodate the “pacman_beginning” audio file length. Try to match the “pacman_chomp” sound to when Pac-Man eats the dots by moving the clips in the timeline to match the keyframes on the Dots layer.
    1. If you don’t have dots for Pac-Man to eat, add some! Remember you’ll need to use keyframes to get Pac-man to eat the dots.
  4. Save your work. Turn in your animation (now with embedded sound) titled “Your Name – Flash Day 8.fla” file to folder “42 – Flash Day 8 – Working With Sound” into your period’s subfolder by the end of today.

Assigned: May 5th, 2015
Due Date: May 7th, 2015