All posts by mistermarmolejo

Adobe Animate: Symbols, the Library and the Timeline – Spring 2024

Objectives:

  • Identify and produce the three types of Symbols: Movie Clip, Button and Graphic.
  • Identify the parts of the Timeline including the Playhead, Frames, Layers and Layer Controls.
  • Identify the relevant timeline icons, including a Blank Frame, a Keyframe, an Empty Keyframe, and Content Frames.

Student-Friendly Objectives:

  • I can create a Movie Clip, Button and a Graphic Symbol.
  • I can identify the parts of the Timeline including the Playhead, Frames, Layers and Layer Controls.
  • I can identify a Blank Frame, a Keyframe, an Empty Keyframe, and a Content Frame.

Links:

Using Symbols:
https://helpx.adobe.com/animate/using/symbols.html

Understanding Frames and Keyframes:
https://helpx.adobe.com/animate/using/frames-keyframes.html

Topics Discussed:

  • Starting a new HTML5 document in Animate CC using the Welcome screen.
  • Library
  • Symbols
  • Movie Clip Symbol
  • Button Symbol
  • Graphic Symbol
  • Timeline
  • Playhead
  • Empty Frame
  • Content Frame
  • Keyframe
  • Blank Keyframe
  • Layer

Assignment:

  1. Produce a new Animate HTML5 HD canvas. Name it “Your Name – Symbols″
  2. Use the Shape tools we worked with on Monday to draw a shape, then convert it to a Movie Clip Symbol using the technique demonstrated in class. Rename “Layer_1” to “Movie_Clip”.
  3. Make a new Layer in the Timeline.
  4. Repeat the previous steps to create a Button Symbol and a Graphic Symbol, each on its own named Layer.
  5. Turn in the completed “Your Name – Symbols” file to today’s Google Classroom post by the end of today.

Assigned: April 22nd, 2024
Teacher Pacing Due Date: April 23rd, 2024

Introduction to Adobe Animate CC – Spring 2024

Welcome to Adobe Animate CC! Where Adobe Illustrator is the industry standard vector graphics drawing program, a program called Adobe Flash was the industry standard in rich media production for much of the past decade. Flash allowed its users to produce everything from basic animations to interactive multimedia experiences, to applications such as games.

Adobe Animate works a lot like Flash, but adds a lot of new features that are only possible in HTML5, the current web code standard. We are going to spend the next couple of weeks learning about Adobe Animate, exploring its relationship to Illustrator, and learning how both programs can help you to develop rich interactive multimedia experiences for the web.  

Objectives:

  • Identify the elements of the Animate interface, including the Stage, Timeline, Panels and Tool Panel.
  • Produce Rectangle, Rectangle Primitive, Oval, Oval Primitive and Polystar shapes, and discuss their properties.
  • Explain the difference between Object-Drawn shapes drawn with and Merge-drawn Shapes.
  • Explain the difference between Shape Primitives and standard Shapes.

Student Friendly Objectives:

  • I can  identify the elements of the Animate interface.
  • I can produce shapes using the Animate tools.
  • I can explain the difference between a shape drawn with Object Drawing enabled and disabled.
  • I can explain the difference between a Shape Primitive and a standard Shape.

Video Links:

Adobe Animate CC
How to Create and Publish an HTML5 Canvas Document 

Topics Discussed:

  • Start a new document in Animate CC using the Welcome screen.
  • HTML5
  • Canvas
  • Stage
  • Timeline
  • Panels
  • Tool Panel
  • Rectangle Tool
  • Rectangle Primitive Tool
  • Oval
  • Oval Primitive Tool
  • Polystar Tool
  • Object Drawing

Assignment:

  1. Produce a single HTML5 Canvas. Name it “Your Name – Animate Day 1″
  2. Edit the properties of the Stage to make a 30fps, 1280 x 720 pixel (HD) stage for animation. Change the color of the stage to any color you like (other than the default white).
  3. Use the Shape tools to draw examples of the following shapes:
    • Rectangle
    • Rectangle Primitive
    • Oval
    • Oval Primitive
    • Polystar Polygon
    • Polystar Star
    • Two overlapping Object drawn shapes (representing the properties of Objects)
    • Two overlapping Merge drawn shapes, where one shape takes a “bite” out of the other
  4. Upload the completed “Your Name – Animate Day 1.fla” file to the “Introduction to Adobe Animate CC” assignment post on the Google Classroom page by the end of the day on Friday.

Assigned: April 18th, 2024
Due Date: April 19th, 2024