Objectives:
- Identify and produce the three types of Symbols: Movie Clip, Button and Graphic.
- Identify the parts of the Timeline including the Playhead, Frames, Layers and Layer Controls.
- Identify the relevant timeline icons, including a Blank Frame, a Keyframe, an Empty Keyframe, and Content Frames.
Student-Friendly Objectives:
- I can create a Movie Clip, Button and a Graphic Symbol.
- I can identify the parts of the Timeline including the Playhead, Frames, Layers and Layer Controls.
- I can identify a Blank Frame, a Keyframe, an Empty Keyframe, and a Content Frame.
Video Links:
Using Symbols:
https://helpx.adobe.com/animate/using/symbols.html
Understanding Frames and Keyframes:
https://helpx.adobe.com/animate/using/frames-keyframes.html
Topics Discussed:
- Starting a new HTML5 document in Animate CC using the Welcome screen.
- Library
- Symbols
- Movie Clip Symbol
- Button Symbol
- Graphic Symbol
- Timeline
- Playhead
- Empty Frame
- Content Frame
- Keyframe
- Blank Keyframe
- Layer
Assignment:
- Produce a new Animate HTML5 HD canvas. Name it “Your Name – Symbols″
- Use the Shape tools we worked with on Monday to draw a shape, then convert it to a Movie Clip Symbol using the technique demonstrated in class. Rename “Layer_1” to “Movie_Clip”.
- Make a new Layer in the Timeline.
- Repeat the previous steps to create a Button Symbol and a Graphic Symbol, each on its own named Layer.
- Turn in the completed “Your Name – Symbols” file to today’s Google Classroom post by the end of today.
Assigned: March 16th, 2022
Teacher Pacing Due Date: March 18th, 2022