37 – Symbols, the Library and the Timeline, and Motion Tweens

Objectives:

  • Identify and produce the three types of Symbols: Movie Clip, Button and Graphic.
  • Identify the parts of the Timeline including the Playhead, Frames, Layers and Layer Controls.
  • Identify the relevant timeline icons, including a Blank Frame, a Keyframe, an Empty Keyframe, and Content Frames.
  • Produce an HTML5 animation using multiple Motion Tweens.

Student-Friendly Objectives:

  • I can create a Movie Clip, Button and a Graphic Symbol.
  • I can identify the parts of the Timeline including the Playhead, Frames, Layers and Layer Controls.
  • I can identify a Blank Frame, a Keyframe, an Empty Keyframe, and a Content Frame.
  • I can produce an animation using Shape Tweens
  • I can produce an HTML5 animation using multiple Motion Tweens.
Video Links:

 

Topics Discussed:
  • Starting a new HTML5 document in Animate CC using the Welcome screen.
  • Library
  • Symbols
  • Movie Clip Symbol
  • Button Symbol
  • Graphic Symbol
  • Timeline
  • Playhead
  • Empty Frame
  • Content Frame
  • Keyframe
  • Blank Keyframe
  • Layer

Assignment:

  1. Produce a new Animate HTML5 canvas. Name it “Your Name – Symbols and Motion″
  2. Use the Shape tools we worked with last week to draw a shape, then convert it to a Movie Clip Symbol using the technique demonstrated in class and in the video.
  3. Make a new Layer in the Timeline.
  4. Repeat the previous two steps to create a Button Symbol and a Graphic Symbol, each on its own Layer.
  5. Use the process demonstrated in class and in the video to create three Motion Tween animations, one for each layer.
  6. Move each shape in a different direction.
  7. When you are finished, you should have three layers, each with a different Motion Tween animation.
  8. Turn in the completed “Your Name – Symbols and Motion” file to today’s Google Classroom post by the end of today.

Assigned: April 3rd, 2017
Teacher Pacing Due Date: April 4th, 2017