All posts by mistermarmolejo

Illustrator Week 3, Day 4 – Live Trace / Live Paint

Objective:

To demonstrate the use of the Live Trace and Live Paint functions for importing and recoloring hand-drawn art in Illustrator. Student-Friendly

Learning Target:

I can use Live Trace and Live Paint to color hand-drawn artwork that was converted to digital artwork using a scanner.

Video Links:
https://helpx.adobe.com/illustrator/how-to/illustrator-auto-tracing-and-resolution.html?set=illustrator–fundamentals–trace-artworkhttps://helpx.adobe.com/illustrator/how-to/illustrator-live-paint.html?set=illustrator–fundamentals–apply-color

Topics Discussed:

  • File > Place
  • Live Trace
  • Live Paint
  • Gap Options
  • Swatches Panel
  • Starting a new document in Illustrator CS4 using the Welcome screen.
  • Adjusting settings in the New Document dialog box.
  • Establishing multiple artboards.

Assignment:

Use the fourth artboard of our current document to complete this activity. We will turn this document in tomorrow.

Follow along with the in-class tutorial to learn a new method for converting imported raster graphics to vector graphics called Live Trace, as well as a technique for recoloring vector graphics called Live Paint.

  1. After you have watched the tutorial, import the Robot Sketch 01.psd file below on to your first artboard using File > Place.
  2. Follow the steps in the tutorial to apply Live Trace to the artwork (converting it to vector graphics).
  3. Next, follow the steps in the tutorial to activate Live Paint, and use Live Paint to color in the robot.
  4. DO NOT use the Paint Brush, the Blob Brush or any other drawing tool to color in the robot. Use Live Paint only.
  5. Be sure to pay attention to the Gap Options mentioned in the tutorial, so your Live Paint doesn’t bleed out all over your artboard.
  6. When the robot is successfully colored in, save your document. We will finish this document and turn it in on Friday.


Sample Image File Link:
Robot Sketch 01.psd

Assigned: February 1st, 2019
Teacher Pacing Due Date: February 4th, 2019

Illustrator Week 3, Day 3 – Shape Builder Tool

Objective:

To learn and demonstrate an understanding of the use of the Shape Builder Tool in Illustrator.

Student-Friendly Learning Target: 

I can create complex shapes using the Shape Builder Tool in Adobe Illustrator.

Link:

https://helpx.adobe.com/illustrator/how-to/shape-builder-easy.html?set=illustrator–key-techniques–interactive-drawing

Topics Discussed:

  • Methods of combining objects
  • Shape Builder Tool

Assignment:

  • Visit the provided link to the Adobe Support website to learn how to use the Shape Builder tool!
  • Using the tools and techniques described in class draw the following on the third art board:
    • A compound shape made of at least five shapes combined and at least one shape “subtracted” using the Shape Builder Tool.
  • If you have not completed yesterday’s activity using the Pathfinder tools on the second artboard, use the rest of today to do so. We will review combining objects and work with the fourth artboard tomorrow.

Assigned: January 31st, 2019

Teacher Pacing Due Date: February 1st, 2019